1234567891011121314151617181920212223242526272829 |
- import { AudioConf } from "../audio/AudioManager";
- export enum AudioID {
- Game = 1,
-
- // effects
- Bet,
- Cut,
- Bomb, //等待
- Win, //飞出
- Click,
- Tututu, //枪
- Jian, //剑,
- PingDiGuo, //平底锅
- }
- export let Audio_Conf: { [key: number]: AudioConf } = {
- [AudioID.Game]: { bundle: "package", url: "audio/bgm/game" },
-
- [AudioID.Bet]: { bundle: "package", url: "audio/effects/bet" },
- [AudioID.Cut]: { bundle: "package", url: "audio/effects/cut" },
- [AudioID.Bomb]: { bundle: "package", url: "audio/effects/bomb" },
- [AudioID.Win]: { bundle: "package", url: "audio/effects/win" },
- [AudioID.Click]: { bundle: "package", url: "audio/click" },
- [AudioID.Tututu]: { bundle: "package", url: "audio/tututu" },
- [AudioID.Jian]: { bundle: "package", url: "audio/jian" },
- [AudioID.PingDiGuo]: { bundle: "package", url: "audio/pingdiguo" },
- };
|