SelectServer.ts 7.4 KB

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  1. import { _decorator, Button, HorizontalTextAlignment, Label, Sprite, SpriteFrame, Toggle, tween, UIOpacity } from 'cc';
  2. import { BaseView } from '../../../framework/layer/BaseView';
  3. import { ServerItem } from './ServerItem';
  4. import { AudioID } from '../../../framework/config/AudioConf';
  5. import { Framework } from '../../../framework/Framework';
  6. import { UserData } from '../../data/UserData';
  7. import List from '../../../framework/list/List';
  8. import { StringUtil } from '../../../framework/util/StringUtil';
  9. import { GameEvent } from '../../data/GameEvent';
  10. import { LoginMgr } from '../../common/LoginManager';
  11. import { ServergatewaylistConf } from '../../config/ServergatewaylistConf';
  12. import { AccountData } from '../../data/AccountData.ts';
  13. const { ccclass, property } = _decorator;
  14. @ccclass('SelectServer')
  15. export class SelectServer extends BaseView {
  16. @property({ type: Label, tooltip: "标题" })
  17. titlteTx: Label = null;
  18. @property({ type: Label, tooltip: "分区文字1" })
  19. areaTx1: Label = null;
  20. @property({ type: Label, tooltip: "分区文字2" })
  21. areaTx2: Label = null;
  22. @property({ type: Label, tooltip: "分区文字3" })
  23. areaTx3: Label = null;
  24. @property({ type: List, tooltip: "服务器组容器" })
  25. serverGroupSv: List = null;
  26. @property({ type: List, tooltip: "服务器容器" })
  27. serverItemSv: List = null;
  28. private groupList = []
  29. private serverList = []
  30. private Server_data = null;
  31. private tabulation = 'recently_login';
  32. private initialized = false;//首次刷新标记
  33. private areaId = '1';
  34. protected onLoad() {
  35. super.onLoad();
  36. this.titlteTx.string = StringUtil.getLanguageData('选择服务器');
  37. Framework.event.addEvent(GameEvent.SelectServer, () => {
  38. AccountData.setAreanId(this.areaId);
  39. Framework.layer.close(this);
  40. }, this);
  41. }
  42. protected onDestroy() {
  43. }
  44. //UI开打时会调用,如果有初始化代码应该放到此函数
  45. onOpen() {
  46. this.updateUI()
  47. }
  48. // serverTab(event: Event) {
  49. // if (!this.Server_data) {
  50. // Framework.tips.setTips('完蛋,服务器开小差了')
  51. // return;
  52. // }
  53. // let target: any = event.target;
  54. // let choosePic = this.Node.serverTab.getChildByName(this.tabulation).getComponent(Sprite).spriteFrame;
  55. // this.Node.serverTab.getChildByName(this.tabulation).getComponent(Sprite).spriteFrame = target.getComponent(Sprite).spriteFrame;
  56. // target.getComponent(Sprite).spriteFrame = choosePic;
  57. // this.tabulation = target.name;
  58. // if (target.name == 'recently_login') {
  59. // if (Object.keys(UserData.save_locally('choose_server', null, {})).length > 0) {
  60. // this.List.server.numItems = 1
  61. // } else {
  62. // this.List.server.numItems = 0;
  63. // }
  64. // } else {
  65. // this.List.server.numItems = this.server_list[target.name / 10].length
  66. // }
  67. // }
  68. //UI关闭时会调用,该函数在onDestroy前调用
  69. onClose() {
  70. }
  71. //框架管理UI层级时会调用,可根据UI情况修改
  72. onShow() {
  73. super.onShow();
  74. }
  75. //框架管理UI层级时会调用,可根据UI情况修改
  76. onHide() {
  77. super.onHide();
  78. }
  79. //UI事件处理
  80. private onTouchButton(event: Event, str) {
  81. Framework.audio.playEffect(AudioID.Click);
  82. let target: any = event.target;
  83. if (target.name == 'serverItem') {
  84. let idx = target.getChildByName('Index').getComponent(Label).string
  85. } else if (target.name == 'close_btn') {
  86. Framework.layer.close(this)
  87. }
  88. }
  89. updateUI() {
  90. this.groupList = [];
  91. let roles = AccountData.getRoleServers();
  92. if (roles.length != 0) {
  93. let roleList = [];
  94. for (const v of roles) {
  95. if (v && v.sid) {
  96. roleList.push(v);
  97. }
  98. }
  99. this.groupList.push({ name: 'lately', data: [roleList[0]] });
  100. this.groupList.push({ name: 'user', data: roleList });
  101. } else {
  102. let recmds = AccountData.getRecmdServers();
  103. if (recmds.length != 0) {
  104. let recommendList = [];
  105. for (const v of recmds) {
  106. if (v && v.sid) {
  107. recommendList.push(v);
  108. }
  109. }
  110. this.groupList.push({ name: 'recommend', data: recommendList });
  111. }
  112. }
  113. let allList = AccountData.getAllServers();
  114. let num = 0;
  115. let idx = 1;
  116. let serverList = {};
  117. for (let list in allList) {
  118. num++;
  119. if (!serverList[idx]) {
  120. serverList[idx] = []
  121. }
  122. if (num == 10) {
  123. idx++
  124. num = 0;
  125. }
  126. serverList[idx].push(allList[list])
  127. }
  128. for (const key in serverList) {
  129. const element = serverList[key];
  130. this.groupList.push({ name: Number(key) * 10, data: element });
  131. }
  132. this.serverGroupSv.numItems = this.groupList.length;
  133. }
  134. onEventSelectArea(target: Toggle, customEventData: string) {
  135. if (target.isChecked) {
  136. console.log('============== 大区id', customEventData)
  137. let url = ServergatewaylistConf.data.debug['Url' + customEventData];
  138. let loginData = {
  139. url: url,
  140. uid: UserData.save_locally('UserID'),
  141. }
  142. AccountData.setAreanId(this.areaId);
  143. LoginMgr.getServerList((data) => {
  144. if (data) {
  145. AccountData.parseLoginData(data);
  146. this.updateUI();
  147. }
  148. }, loginData)
  149. }
  150. }
  151. onEventSelectGroup(target: Toggle) {
  152. let selectPoint = target.node.getChildByName('select_point').getComponent(Sprite);
  153. if (target.isChecked) {
  154. let idx = Number(target.node.name);
  155. this.serverList = this.groupList[idx].data;
  156. this.serverItemSv.numItems = this.groupList[idx].data.length;
  157. this.load('package', 'texture/login/area_select_point/spriteFrame', SpriteFrame, (res: SpriteFrame) => {
  158. selectPoint.getComponent(Sprite).spriteFrame = res;
  159. })
  160. }else{
  161. this.load('package', 'texture/login/area_bg_point/spriteFrame', SpriteFrame, (res: SpriteFrame) => {
  162. selectPoint.getComponent(Sprite).spriteFrame = res;
  163. })
  164. }
  165. }
  166. // 列表渲染
  167. onServerListEvent(item, idx) {
  168. item.name = String(idx);
  169. let nameTx = item.getChildByName('name_tx').getComponent(Label);
  170. let selectPoint = item.getChildByName('select_point');
  171. let gData = this.groupList[idx]
  172. if (gData.name == 'lately') {
  173. selectPoint.active = false;
  174. nameTx.node.setPosition(0, 6);
  175. nameTx.horizontalAlign = HorizontalTextAlignment.CENTER;
  176. nameTx.fontSize = 26;
  177. nameTx.string = StringUtil.getLanguageData('最近登录');
  178. this.initialized = true;
  179. item.getComponent(Toggle).isChecked = false;
  180. item.getComponent(Toggle).isChecked = true;
  181. } else if (gData.name == 'user') {
  182. selectPoint.active = false;
  183. nameTx.node.setPosition(0, 6);
  184. nameTx.horizontalAlign = HorizontalTextAlignment.CENTER;
  185. nameTx.fontSize = 26;
  186. nameTx.string = StringUtil.getLanguageData('拥有角色');
  187. } else if (gData.name == 'recommend') {
  188. selectPoint.active = false;
  189. nameTx.node.setPosition(0, 6);
  190. nameTx.horizontalAlign = HorizontalTextAlignment.CENTER;
  191. nameTx.fontSize = 26;
  192. nameTx.string = StringUtil.getLanguageData('推荐服务器');
  193. if (!this.initialized) {
  194. this.initialized = true
  195. item.getComponent(Toggle).isChecked = false;
  196. item.getComponent(Toggle).isChecked = true;
  197. }
  198. } else {
  199. selectPoint.active = true;
  200. nameTx.node.setPosition(10, 6);
  201. nameTx.horizontalAlign = HorizontalTextAlignment.LEFT;
  202. nameTx.fontSize = 22;
  203. if (gData.name > 10) {
  204. nameTx.string = `${(gData.name + 1) + "_" + (gData.name + 10)}${StringUtil.getLanguageData('区')}`
  205. } else {
  206. nameTx.string = `1-10${StringUtil.getLanguageData('区')}`;
  207. if (!this.initialized) {
  208. this.initialized = true
  209. item.getComponent(Toggle).isChecked = false;
  210. item.getComponent(Toggle).isChecked = true;
  211. }
  212. }
  213. }
  214. }
  215. // 列表渲染
  216. onServerEvent(item, idx) {
  217. item.getComponent(ServerItem).init(this.serverList[idx]);
  218. }
  219. }