12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485 |
- import { isValid, Sprite, SpriteAtlas, SpriteFrame } from "cc"
- import { AssetType, resLoader } from "../res/ResLoader"
- import { AsyncQueue, NextFunction } from "../queue/AsyncQueue";
- //头像类型
- export enum HeadSpriteType{
- //圆形
- Critical = 0,
- //方块
- Square,
- //圆角
- Round,
- }
- export class MaterialUtil {
- static iconGame: SpriteAtlas = null;
- static iconFilter: SpriteAtlas = null;
- //头像
- static iconHead: SpriteFrame = null;
- static Restart() {
- }
- static init(callback) {
- let queue = new AsyncQueue();
- queue.pushMulti("InitPool", async (next: NextFunction, params: any, args: any) => {
- resLoader.load('package', 'texture/head/end_0_1/spriteFrame', SpriteFrame, (error: Error, res: SpriteFrame) => {
- if (!error) {
- this.iconHead = res;
- if(callback) callback();
- next()
- console.log('头像图标加载完成');
- }
- });
- // }, async (next: NextFunction, params: any, args: any) => {
- // resLoader.load('package', 'texture/hall/Games/Icon_Filter', SpriteAtlas, (error: Error, res: SpriteAtlas) => {
- // if (!error) {
- // this.iconFilter = res;
- // if(callback) callback();
- // next()
- // console.log('游戏筛选图标加载完成');
- // }
- // });
- });
- queue.complete = () => {
- console.log('materialUtil初始化完成');
- };
-
- queue.play();
- }
- _loadRes(LoadType: AssetType, Url, Back) {
- resLoader.load('package', Url, LoadType, (error: Error, res) => {
- if (!error) {
- Back(res)
- }
- });
- }
- // /** 游戏入口图标 */
- // static getIconGameByID(id) {
- // return this.iconGame.spriteFrames[id];
- // }
- // /** 游戏筛选图标 */
- // static getIconFilterByName(name) {
- // return this.iconFilter.spriteFrames[name];
- // }
- /** 游戏入口图标 */
- static getHeadByID(id,sprite:Sprite,headType:HeadSpriteType = HeadSpriteType.Critical) {
-
- resLoader.load('package', 'texture/head/end_0_'+id+"/spriteFrame", SpriteFrame, (error: Error, res: SpriteFrame) => {
- if (!error && isValid(sprite)) {
- sprite.spriteFrame = res;
- }
- })
- //return this.iconGame.spriteFrames[id];
- }
- }
|