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- import { _decorator, Component, Node, Size, Vec3, UITransform, EventTouch, view, Vec2, Enum, Camera, Widget, v2, v3 } from 'cc';
- import { UIHelper } from '../../framework/common/UIHelper';
- import { Framework } from '../../framework/Framework';
- const { ccclass, property } = _decorator;
- class MapRange {
- up: number = 0;
- down: number = 0;
- left: number = 0;
- right: number = 0;
- }
- class MapData {
- size: Size = null;
- design: Size = null;
- pos: Vec3 = null;
- range = new MapRange;
- }
- enum DragDir {
- none = 0,
- up_and_down,
- left_and_right,
- all,
- }
- @ccclass('MapMove')
- export class MapMove extends Component {
- @property({ type: Enum(DragDir), displayName: "拖动方向" })
- private drag_dir = DragDir.none;
- @property({ type: Camera, displayName: "摄像机" })
- private cur_camera: Camera = null;
- private _map_data = new MapData;
- private _ui_transform: UITransform = null;
- onLoad() {
- Framework.event.addEvent("GAME_RESIZE", () => {
- if (this.node.active) {
- ((this.cur_camera) ? this.cur_camera.node : this.node).setPosition(0, 0);
- this._updateMap();
- }
- }, this);
- this.node.on(Node.EventType.TOUCH_START, this.onTouchStart, this);
- this.node.on(Node.EventType.TOUCH_MOVE, this.onTouchMove, this);
- this.node.on(Node.EventType.TOUCH_END, this.onTouchEnd, this);
- this.node.on(Node.EventType.TOUCH_CANCEL, this.onTouchEnd, this);
- this._ui_transform = this.getComponent(UITransform);
- this._updateMap();
- }
- onDestroy() {
- Framework.event.removeEvent(this);
- }
- private onTouchStart(event: EventTouch) {
- }
- private onTouchMove(event: EventTouch) {
- let events = event.getTouches();
- //拖动地图
- let oldPos = this._ui_transform.convertToNodeSpaceAR(this._convertToVec3(events[0].getStartLocation()));
- let newPos = this._ui_transform.convertToNodeSpaceAR(this._convertToVec3(events[0].getLocation()));
- let subPos = oldPos.subtract(newPos);
- let curPos = new Vec3(this._map_data.pos.x + subPos.x * (this.cur_camera ? 1 : -1), this._map_data.pos.y + subPos.y * (this.cur_camera ? 1 : -1), 0);
- if (curPos.x < this._map_data.range.left) {
- curPos.x = this._map_data.range.left;
- } else if (curPos.x > this._map_data.range.right) {
- curPos.x = this._map_data.range.right;
- }
- if (curPos.y > this._map_data.range.up) {
- curPos.y = this._map_data.range.up;
- } else if (curPos.y < this._map_data.range.down) {
- curPos.y = this._map_data.range.down;
- }
- let temp = ((this.cur_camera) ? this.cur_camera.node : this.node).getPosition();
- if (this.drag_dir == DragDir.left_and_right) {
- ((this.cur_camera) ? this.cur_camera.node : this.node).setPosition(curPos.x, temp.y);
- } else if (this.drag_dir == DragDir.up_and_down) {
- ((this.cur_camera) ? this.cur_camera.node : this.node).setPosition(temp.x, curPos.y);
- }
- }
- private onTouchEnd(event: EventTouch) {
- (this.drag_dir !== DragDir.none) && (this._map_data.pos = ((this.cur_camera) ? this.cur_camera.node : this.node).getPosition());
- //console.log(this._map_data.pos);
- }
- private _updateMap() {
- this._map_data.design = view.getDesignResolutionSize();
- this._map_data.size = this._ui_transform.contentSize;
- this._map_data.range.left = -(this._map_data.size.width - this._map_data.design.width) / 2;
- this._map_data.range.right = (this._map_data.size.width - this._map_data.design.width) / 2;
- this._map_data.range.up = (this._map_data.size.height - this._map_data.design.height) / 2;
- this._map_data.range.down = -(this._map_data.size.height - this._map_data.design.height) / 2;
- let pos = this.node.getPosition();
- this._map_data.range.up += pos.y;
- this._map_data.range.down += pos.y;
- this._map_data.range.right += pos.x;
- this._map_data.range.left += pos.x;
- this._map_data.pos = ((this.cur_camera) ? this.cur_camera.node : this.node).getPosition();
- }
- private _convertToVec3(pos: Vec2) {
- return new Vec3(pos.x, pos.y);
- }
- setCameraPostion(pos: Vec2) {
- if (this.cur_camera) {
- let temp = this.cur_camera.node.getPosition();
- this.cur_camera.node.setPosition(pos.x, temp.y);
- this._map_data.pos = this.cur_camera.node.getPosition().clone();
- } else {
- let temp = this.node.getPosition();
- this.node.setPosition(pos.x, temp.y);
- this._map_data.pos = this.node.getPosition().clone();
- }
- }
- // update() {
- // this.cur_camera && console.error(this.cur_camera.node.getPosition());
- // }
- }
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