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- import { LayerConf, LayerType } from "../layer/LayerManager";
- export enum ViewID {
- LoginUI = 1, //登录
- LoadingUI, //加载
- MaskUI, //蒙板
- TempTipsUI, //提示
- SelectServer, //服务器列表
- GameWind, // 子游戏窗口
- TowerUI, //塔防
- ZombieUI, //打僵尸
- MailMain, //邮箱
- MailDetail, //邮件
- Bulletin, //公告
- CommonTips, //通用提示
- ItemMsg, //物品详情
- HeroList, //英雄列表
- HeroAttr, //英雄养成
- EquipChoose, //装备选择
- EquipStrong, //装备强化
- }
- export let Layer_Conf: { [key: number]: LayerConf } = {
- [ViewID.LoginUI]: { bundle: "package", url: "prefab/login/LoginUI", type: LayerType.UI },
- [ViewID.LoadingUI]: { bundle: "package", url: "prefab/login/LoadingUI", type: LayerType.UI },
- [ViewID.MaskUI]: { bundle: "package", url: "prefab/ui/relogin/MaskUI", type: LayerType.Notice,special: true, preload: true },
- [ViewID.TempTipsUI]: { bundle: "package", url: "prefab/ui/TempTipsUI", type: LayerType.Notice },
- [ViewID.GameWind]: { bundle: "package", url: "prefab/ui/GameUI", type: LayerType.UI, anim: 0 },
- [ViewID.TowerUI]: { bundle: "package", url: "prefab/ui/tower/tower", type: LayerType.Game, anim: 0 },
- [ViewID.ZombieUI]: { bundle: "package", url: "prefab/ui/tower/zombie", type: LayerType.Game, anim: 0 },
- [ViewID.MailMain]: { bundle: "mail", url: "prefab/MailMain", type: LayerType.UI, anim: 2 },
- [ViewID.MailDetail]: { bundle: "mail", url: "prefab/MailDetail", type: LayerType.UI, anim: 2 },
- [ViewID.SelectServer]: { bundle: "package", url: "prefab/login/SelectServer", type: LayerType.UI, anim: 2 },
- [ViewID.Bulletin]: { bundle: "package", url: "prefab/login/Bulletin", type: LayerType.UI, anim: 2 },
- [ViewID.CommonTips]: { bundle: "package", url: "prefab/ui/tips/CommomTips", type: LayerType.UI, anim: 2 },
- [ViewID.ItemMsg]: { bundle: "common", url: "prefab/ItemMsg", type: LayerType.UI, anim: 2 },
- [ViewID.HeroList]: { bundle: "hero", url: "prefab/HeroList", type: LayerType.Game, anim: 0 },
- [ViewID.HeroAttr]: { bundle: "hero", url: "prefab/HeroAttr", type: LayerType.Game, anim: 0 },
- [ViewID.EquipChoose]: { bundle: "hero", url: "prefab/EquipChoose", type: LayerType.Game, anim: 0 },
- [ViewID.EquipStrong]: { bundle: "hero", url: "prefab/EquipStrong", type: LayerType.Game, anim: 0 },
- };
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