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- import { _decorator, Component, Node, sp } from 'cc';
- const { ccclass, property } = _decorator;
- @ccclass('ResultUI')
- export class ResultUI extends Component {
- @property({type:Node,tooltip:'胜利界面'})
- win:Node = null;
- @property({type:Node,tooltip:'失败界面'})
- lose:Node = null;
-
- @property({type:sp.Skeleton,tooltip:'胜利动画'})
- winSpine:sp.Skeleton = null;
- @property({type:sp.Skeleton,tooltip:'失败动画'})
- loseSpine:sp.Skeleton = null;
-
- private _endcallback:Function
-
- protected onLoad(): void {
- this.loseSpine.setCompleteListener(this.actionComplete.bind(this))
- this.winSpine.setCompleteListener(this.actionComplete.bind(this))
- }
- show(bWin:boolean,callback:Function = null) {
- this.node.active = true
- if(bWin){
- this.win.active = true
- this.lose.active = false
- this.winSpine.setAnimation(0,'animation1',false)
- }else{
- this.win.active = false
- this.lose.active = true
- this.loseSpine.setAnimation(0,'animation1',false)
- }
- this._endcallback = callback
- }
- actionComplete(trackEntry:sp.spine.TrackEntry) {
- this.node.active = false
- this._endcallback&&this._endcallback()
- this._endcallback = null
- }
- onTouchButton(event, customStr) {
- if(event.target.name == "back"){
- this.node.active = false
- this._endcallback&&this._endcallback()
- this._endcallback = null
- }
- }
-
- }
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