SelectServer.ts 5.9 KB

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  1. import { _decorator, Label, Toggle, tween, UIOpacity } from 'cc';
  2. import { BaseView } from '../../../framework/layer/BaseView';
  3. import { ServerItem } from './ServerItem';
  4. import { AudioID } from '../../../framework/config/AudioConf';
  5. import { Framework } from '../../../framework/Framework';
  6. import { UserData } from '../../data/UserData';
  7. import List from '../../../framework/list/List';
  8. import { StringUtil } from '../../../framework/util/StringUtil';
  9. import { GameEvent } from '../../data/GameEvent';
  10. const { ccclass, property } = _decorator;
  11. @ccclass('SelectServer')
  12. export class SelectServer extends BaseView {
  13. @property({ type: Label, tooltip: "关闭提示" })
  14. closeTips: Label = null;
  15. @property({ type: Label, tooltip: "标题" })
  16. titlteTx: Label = null;
  17. @property({ type: Label, tooltip: "分区文字1" })
  18. arenaTx1: Label = null;
  19. @property({ type: Label, tooltip: "分区文字2" })
  20. arenaTx2: Label = null;
  21. @property({ type: Label, tooltip: "分区文字3" })
  22. arenaTx3: Label = null;
  23. @property({ type: List, tooltip: "服务器组容器" })
  24. serverGroupSv: List = null;
  25. @property({ type: List, tooltip: "服务器容器" })
  26. serverItemSv: List = null;
  27. private groupList = []
  28. private serverList = []
  29. private Server_data = null;
  30. private tabulation = 'recently_login';
  31. private initialized = false;//首次刷新标记
  32. protected onLoad() {
  33. super.onLoad();
  34. this.closeTips.string = StringUtil.getLanguageData('点击空白关闭');
  35. this.titlteTx.string = StringUtil.getLanguageData('邮件');
  36. this.closeTips.node.getComponent(UIOpacity).opacity = 0;
  37. Framework.event.addEvent(GameEvent.SelectServer, () => {
  38. Framework.layer.close(this);
  39. }, this);
  40. }
  41. protected onDestroy() {
  42. }
  43. //UI开打时会调用,如果有初始化代码应该放到此函数
  44. onOpen() {
  45. tween(this.closeTips.node.getComponent(UIOpacity))
  46. .to(1, { opacity: 255 })
  47. .to(1.2, { opacity: 10 })
  48. .union()
  49. .repeatForever()
  50. .start()
  51. let roles = UserData.getRoleServers();
  52. if (roles.length != 0) {
  53. let roleList = [];
  54. for (const v of roles) {
  55. if (v && v.sid) {
  56. roleList.push(v);
  57. }
  58. }
  59. this.groupList.push({ name: 'lately', data: [roleList[0]] });
  60. this.groupList.push({ name: 'user', data: roleList });
  61. } else {
  62. let recmds = UserData.getRecmdServers();
  63. if (recmds.length != 0) {
  64. let recommendList = [];
  65. for (const v of recmds) {
  66. if (v && v.sid) {
  67. recommendList.push(v);
  68. }
  69. }
  70. this.groupList.push({ name: 'recommend', data: recommendList });
  71. }
  72. }
  73. let allList = UserData.getAllServers();
  74. let num = 0;
  75. let idx = 1;
  76. let serverList = {};
  77. for (let list in allList) {
  78. num++;
  79. if (!serverList[idx]) {
  80. serverList[idx] = []
  81. }
  82. if (num == 10) {
  83. idx++
  84. num = 0;
  85. }
  86. serverList[idx].push(allList[list])
  87. }
  88. for (const key in serverList) {
  89. const element = serverList[key];
  90. this.groupList.push({ name: Number(key) * 10, data: element });
  91. }
  92. this.serverGroupSv.numItems = this.groupList.length;
  93. }
  94. // serverTab(event: Event) {
  95. // if (!this.Server_data) {
  96. // Framework.tips.setTips('完蛋,服务器开小差了')
  97. // return;
  98. // }
  99. // let target: any = event.target;
  100. // let choosePic = this.Node.serverTab.getChildByName(this.tabulation).getComponent(Sprite).spriteFrame;
  101. // this.Node.serverTab.getChildByName(this.tabulation).getComponent(Sprite).spriteFrame = target.getComponent(Sprite).spriteFrame;
  102. // target.getComponent(Sprite).spriteFrame = choosePic;
  103. // this.tabulation = target.name;
  104. // if (target.name == 'recently_login') {
  105. // if (Object.keys(UserData.save_locally('choose_server', null, {})).length > 0) {
  106. // this.List.server.numItems = 1
  107. // } else {
  108. // this.List.server.numItems = 0;
  109. // }
  110. // } else {
  111. // this.List.server.numItems = this.server_list[target.name / 10].length
  112. // }
  113. // }
  114. //UI关闭时会调用,该函数在onDestroy前调用
  115. onClose() {
  116. }
  117. //框架管理UI层级时会调用,可根据UI情况修改
  118. onShow() {
  119. super.onShow();
  120. }
  121. //框架管理UI层级时会调用,可根据UI情况修改
  122. onHide() {
  123. super.onHide();
  124. }
  125. //UI事件处理
  126. private onTouchButton(event: Event, str) {
  127. Framework.audio.playEffect(AudioID.Click);
  128. let target: any = event.target;
  129. if (target.name == 'serverItem') {
  130. let idx = target.getChildByName('Index').getComponent(Label).string
  131. } else if (target.name == 'mask') {
  132. Framework.layer.close(this)
  133. }
  134. }
  135. onEventSelectArena(target: Toggle, customEventData: string) {
  136. if (target.isChecked) {
  137. console.log('============== 大区id', customEventData)
  138. }
  139. }
  140. onEventSelectGroup(target: Toggle) {
  141. if (target.isChecked) {
  142. let idx = Number(target.node.name);
  143. this.serverList = this.groupList[idx].data;
  144. this.serverItemSv.numItems = this.groupList[idx].data.length;
  145. }
  146. }
  147. // 列表渲染
  148. onServerListEvent(item, idx) {
  149. item.name = String(idx);
  150. let nameTx = item.getChildByName('name_tx').getComponent(Label);
  151. let gData = this.groupList[idx]
  152. if (gData.name == 'lately') {
  153. nameTx.string = StringUtil.getLanguageData('最近登录');
  154. this.initialized = true;
  155. item.getComponent(Toggle).isChecked = false;
  156. item.getComponent(Toggle).isChecked = true;
  157. } else if (gData.name == 'user') {
  158. nameTx.string = StringUtil.getLanguageData('拥有角色');
  159. } else if (gData.name == 'recommend') {
  160. nameTx.string = StringUtil.getLanguageData('推荐服务器');
  161. if (!this.initialized) {
  162. this.initialized = true
  163. item.getComponent(Toggle).isChecked = false;
  164. item.getComponent(Toggle).isChecked = true;
  165. }
  166. } else {
  167. if (gData.name > 10) {
  168. nameTx.string = (gData.name + 1) + "_" + (gData.name + 10)
  169. } else {
  170. nameTx.string = "1-10";
  171. if (!this.initialized) {
  172. this.initialized = true
  173. item.getComponent(Toggle).isChecked = false;
  174. item.getComponent(Toggle).isChecked = true;
  175. }
  176. }
  177. }
  178. }
  179. // 列表渲染
  180. onServerEvent(item, idx) {
  181. item.getComponent(ServerItem).init(this.serverList[idx]);
  182. }
  183. }