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- import { Sprite, Vec3, _decorator } from 'cc';
- import { AudioID } from '../../../framework/config/AudioConf';
- import { ViewID } from '../../../framework/config/LayerConf';
- import { Framework } from '../../../framework/Framework';
- import { BaseView } from '../../../framework/layer/BaseView';
- import { UserData } from '../../data/UserData';
- import { LoginMgr } from '../../common/LoginManager';
- const { ccclass, property } = _decorator;
- @ccclass('MainUI')
- export class MainUI extends BaseView {
- private GameUI = {}
- private openGameUI = 'Unpacking';
- private _timer_uuid = 0;
- onLoad() {
- super.onLoad();
- }
- // 所有监听事件
- EventAll() {
- }
- onDestroy() {
- Framework.event.removeEvent(this);
- super.onDestroy();
- }
- onOpen() {
- // this.mainRedDot();
- Framework.layer.open(ViewID.TowerUI, null, (the) => {
- this.GameUI[this.openGameUI] = the
- });
- }
- onMiningRedDotChanged(redNum: number) {
- this.Node.Mining_red.active = redNum > 0;
- }
- onArena() {
- Framework.audio.playEffect(AudioID.Click);
- LoginMgr.sendPost('arena', 'get', (data) => {
- if (data) {
- //Framework.layer.open(ViewID.Arena, null, data);
- }
- })
- }
- onOpenWin(event: Event, openUI) {
- Framework.audio.playEffect(AudioID.Click);
- let target: any = event.target;
- if (openUI) {
- if (openUI == 'Legion') {
- if (UserData['legion'].id != 0) {
- //Framework.layer.open(ViewID.Legion);
- } else {
- //Framework.layer.open(ViewID.NoLegion);
- }
- } else {
- let open_url = Number(ViewID[openUI])
- Framework.layer.open(open_url);
- }
- }
- }
- onClose() {
- }
- onShow() {
- this._ui_opacity.opacity = 255;
- this.node.setPosition(0, 0);
- }
- onHide() {
- this._ui_opacity.opacity = 0;
- this.node.setPosition(0, -5000);
- }
- private onTouchButton(event: Event, openUI) {
- Framework.audio.playEffect(AudioID.Click);
- let target: any = event.target;
- // UserData.getNodeFullPath(target)
- if (openUI) {
- let open_url = Number(ViewID[openUI])
- Framework.layer.open(open_url, () => {
- if (openUI == 'Territory') {
- if (!UserData['RoomId']) {
- UserData['RoomId'] = UserData['_id']
- }
- }
- });
- }
- }
- private BottonBtn(e, str) {
- Framework.audio.playEffect(AudioID.Click);
- let target = e.target
- // UserData.getNodeFullPath(target)
- if (this.openGameUI != target.name) {
- if (str == 'Mining') {
- // let openState = GameUtil.checkSystemOpen(Number(ViewID.Mining));
- // if (!openState.state) {
- // Framework.tips.setTips(openState.tips);
- // return;
- // }
- }
- let openGameUI = this.openGameUI
- let onBgFrame = target.parent.getComponent(Sprite).spriteFrame
- let unBgFrame = this.Node[this.openGameUI].parent.getComponent(Sprite).spriteFrame
- this.Node[this.openGameUI].children[0].scale = new Vec3(0.75, 0.75)
- target.parent.getComponent(Sprite).spriteFrame = unBgFrame
- this.Node[this.openGameUI].parent.getComponent(Sprite).spriteFrame = onBgFrame
- target.children[0].scale = new Vec3(1, 1)
- if (this.GameUI[this.openGameUI]) {
- this.GameUI[this.openGameUI].onHide()
- }
- this.openGameUI = str;
- if (!this.GameUI[str]) {
- console.log(str);
- Framework.layer.open(Number(ViewID[str]), () => {
- console.log(str);
- // let onBgFrame = this.Node[this.openGameUI].parent.getComponent(Sprite).spriteFrame;
- // let unBgFrame = this.Node[openGameUI].parent.getComponent(Sprite).spriteFrame;
- // console.log(this.openGameUI);
- // this.Node[this.openGameUI].children[0].scale = new Vec3(0.75, 0.75);
- // this.Node[this.openGameUI].parent.getComponent(Sprite).spriteFrame = unBgFrame;
- // this.Node[openGameUI].parent.getComponent(Sprite).spriteFrame = onBgFrame;
- // this.Node[openGameUI].children[0].scale = new Vec3(1, 1);
- // if (this.GameUI[openGameUI]) {
- // this.GameUI[openGameUI].onHide();
- // }
- // this.openGameUI = openGameUI;
- }, (the) => {
- // this.GameUI[str] = the
- // UserData['GameUIPage'] = GameConf.GamePageType[str];
- });
- } else {
- this.GameUI[str].onShow()
- }
- }
- }
- private _startTimer() {
- (this._timer_uuid != 0) && this._unschedule(this._timer_uuid);
- // this._timer_uuid = this._schedule(() => {
- // // LoginMgr.saveData();
- // }, GameConf.Macro.default_update_time);
- }
- }
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