SelectServer.ts 7.3 KB

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  1. import { _decorator, Button, HorizontalTextAlignment, Label, Sprite, SpriteFrame, Toggle, tween, UIOpacity } from 'cc';
  2. import { BaseView } from '../../../framework/layer/BaseView';
  3. import { ServerItem } from './ServerItem';
  4. import { AudioID } from '../../../framework/config/AudioConf';
  5. import { Framework } from '../../../framework/Framework';
  6. import { UserData } from '../../data/UserData';
  7. import List from '../../../framework/list/List';
  8. import { StringUtil } from '../../../framework/util/StringUtil';
  9. import { GameEvent } from '../../data/GameEvent';
  10. import { LoginMgr } from '../../common/LoginManager';
  11. import { ServergatewaylistConf } from '../../config/ServergatewaylistConf';
  12. const { ccclass, property } = _decorator;
  13. @ccclass('SelectServer')
  14. export class SelectServer extends BaseView {
  15. @property({ type: Label, tooltip: "标题" })
  16. titlteTx: Label = null;
  17. @property({ type: Label, tooltip: "分区文字1" })
  18. areaTx1: Label = null;
  19. @property({ type: Label, tooltip: "分区文字2" })
  20. areaTx2: Label = null;
  21. @property({ type: Label, tooltip: "分区文字3" })
  22. areaTx3: Label = null;
  23. @property({ type: List, tooltip: "服务器组容器" })
  24. serverGroupSv: List = null;
  25. @property({ type: List, tooltip: "服务器容器" })
  26. serverItemSv: List = null;
  27. private groupList = []
  28. private serverList = []
  29. private Server_data = null;
  30. private tabulation = 'recently_login';
  31. private initialized = false;//首次刷新标记
  32. private areaId = '1';
  33. protected onLoad() {
  34. super.onLoad();
  35. this.titlteTx.string = StringUtil.getLanguageData('选择服务器');
  36. Framework.event.addEvent(GameEvent.SelectServer, () => {
  37. UserData.setAreanId(this.areaId);
  38. Framework.layer.close(this);
  39. }, this);
  40. }
  41. protected onDestroy() {
  42. }
  43. //UI开打时会调用,如果有初始化代码应该放到此函数
  44. onOpen() {
  45. this.updateUI()
  46. }
  47. // serverTab(event: Event) {
  48. // if (!this.Server_data) {
  49. // Framework.tips.setTips('完蛋,服务器开小差了')
  50. // return;
  51. // }
  52. // let target: any = event.target;
  53. // let choosePic = this.Node.serverTab.getChildByName(this.tabulation).getComponent(Sprite).spriteFrame;
  54. // this.Node.serverTab.getChildByName(this.tabulation).getComponent(Sprite).spriteFrame = target.getComponent(Sprite).spriteFrame;
  55. // target.getComponent(Sprite).spriteFrame = choosePic;
  56. // this.tabulation = target.name;
  57. // if (target.name == 'recently_login') {
  58. // if (Object.keys(UserData.save_locally('choose_server', null, {})).length > 0) {
  59. // this.List.server.numItems = 1
  60. // } else {
  61. // this.List.server.numItems = 0;
  62. // }
  63. // } else {
  64. // this.List.server.numItems = this.server_list[target.name / 10].length
  65. // }
  66. // }
  67. //UI关闭时会调用,该函数在onDestroy前调用
  68. onClose() {
  69. }
  70. //框架管理UI层级时会调用,可根据UI情况修改
  71. onShow() {
  72. super.onShow();
  73. }
  74. //框架管理UI层级时会调用,可根据UI情况修改
  75. onHide() {
  76. super.onHide();
  77. }
  78. //UI事件处理
  79. private onTouchButton(event: Event, str) {
  80. Framework.audio.playEffect(AudioID.Click);
  81. let target: any = event.target;
  82. if (target.name == 'serverItem') {
  83. let idx = target.getChildByName('Index').getComponent(Label).string
  84. } else if (target.name == 'close_btn') {
  85. Framework.layer.close(this)
  86. }
  87. }
  88. updateUI() {
  89. this.groupList = [];
  90. let roles = UserData.getRoleServers();
  91. if (roles.length != 0) {
  92. let roleList = [];
  93. for (const v of roles) {
  94. if (v && v.sid) {
  95. roleList.push(v);
  96. }
  97. }
  98. this.groupList.push({ name: 'lately', data: [roleList[0]] });
  99. this.groupList.push({ name: 'user', data: roleList });
  100. } else {
  101. let recmds = UserData.getRecmdServers();
  102. if (recmds.length != 0) {
  103. let recommendList = [];
  104. for (const v of recmds) {
  105. if (v && v.sid) {
  106. recommendList.push(v);
  107. }
  108. }
  109. this.groupList.push({ name: 'recommend', data: recommendList });
  110. }
  111. }
  112. let allList = UserData.getAllServers();
  113. let num = 0;
  114. let idx = 1;
  115. let serverList = {};
  116. for (let list in allList) {
  117. num++;
  118. if (!serverList[idx]) {
  119. serverList[idx] = []
  120. }
  121. if (num == 10) {
  122. idx++
  123. num = 0;
  124. }
  125. serverList[idx].push(allList[list])
  126. }
  127. for (const key in serverList) {
  128. const element = serverList[key];
  129. this.groupList.push({ name: Number(key) * 10, data: element });
  130. }
  131. this.serverGroupSv.numItems = this.groupList.length;
  132. }
  133. onEventSelectArea(target: Toggle, customEventData: string) {
  134. if (target.isChecked) {
  135. console.log('============== 大区id', customEventData)
  136. let url = ServergatewaylistConf.data.debug['Url' + customEventData];
  137. let loginData = {
  138. url: url,
  139. uid: UserData.save_locally('UserID'),
  140. }
  141. UserData.setAreanId(this.areaId);
  142. LoginMgr.getServerList((data) => {
  143. if (data) {
  144. UserData.parseLoginData(data);
  145. this.updateUI();
  146. }
  147. }, loginData)
  148. }
  149. }
  150. onEventSelectGroup(target: Toggle) {
  151. let selectPoint = target.node.getChildByName('select_point').getComponent(Sprite);
  152. if (target.isChecked) {
  153. let idx = Number(target.node.name);
  154. this.serverList = this.groupList[idx].data;
  155. this.serverItemSv.numItems = this.groupList[idx].data.length;
  156. this.load('package', 'texture/login/area_select_point/spriteFrame', SpriteFrame, (res: SpriteFrame) => {
  157. selectPoint.getComponent(Sprite).spriteFrame = res;
  158. })
  159. }else{
  160. this.load('package', 'texture/login/area_bg_point/spriteFrame', SpriteFrame, (res: SpriteFrame) => {
  161. selectPoint.getComponent(Sprite).spriteFrame = res;
  162. })
  163. }
  164. }
  165. // 列表渲染
  166. onServerListEvent(item, idx) {
  167. item.name = String(idx);
  168. let nameTx = item.getChildByName('name_tx').getComponent(Label);
  169. let selectPoint = item.getChildByName('select_point');
  170. let gData = this.groupList[idx]
  171. if (gData.name == 'lately') {
  172. selectPoint.active = false;
  173. nameTx.node.setPosition(0, 6);
  174. nameTx.horizontalAlign = HorizontalTextAlignment.CENTER;
  175. nameTx.fontSize = 26;
  176. nameTx.string = StringUtil.getLanguageData('最近登录');
  177. this.initialized = true;
  178. item.getComponent(Toggle).isChecked = false;
  179. item.getComponent(Toggle).isChecked = true;
  180. } else if (gData.name == 'user') {
  181. selectPoint.active = false;
  182. nameTx.node.setPosition(0, 6);
  183. nameTx.horizontalAlign = HorizontalTextAlignment.CENTER;
  184. nameTx.fontSize = 26;
  185. nameTx.string = StringUtil.getLanguageData('拥有角色');
  186. } else if (gData.name == 'recommend') {
  187. selectPoint.active = false;
  188. nameTx.node.setPosition(0, 6);
  189. nameTx.horizontalAlign = HorizontalTextAlignment.CENTER;
  190. nameTx.fontSize = 26;
  191. nameTx.string = StringUtil.getLanguageData('推荐服务器');
  192. if (!this.initialized) {
  193. this.initialized = true
  194. item.getComponent(Toggle).isChecked = false;
  195. item.getComponent(Toggle).isChecked = true;
  196. }
  197. } else {
  198. selectPoint.active = true;
  199. nameTx.node.setPosition(10, 6);
  200. nameTx.horizontalAlign = HorizontalTextAlignment.LEFT;
  201. nameTx.fontSize = 22;
  202. if (gData.name > 10) {
  203. nameTx.string = `${(gData.name + 1) + "_" + (gData.name + 10)}${StringUtil.getLanguageData('区')}`
  204. } else {
  205. nameTx.string = `1-10${StringUtil.getLanguageData('区')}`;
  206. if (!this.initialized) {
  207. this.initialized = true
  208. item.getComponent(Toggle).isChecked = false;
  209. item.getComponent(Toggle).isChecked = true;
  210. }
  211. }
  212. }
  213. }
  214. // 列表渲染
  215. onServerEvent(item, idx) {
  216. item.getComponent(ServerItem).init(this.serverList[idx]);
  217. }
  218. }