import { AudioConf } from "../audio/AudioManager";

export enum AudioID {
    Game = 1,

    
    // effects
    Bet,
    Cut,
    Bomb,        //等待
    Win,         //飞出
    Click,
    Tututu
}

export let Audio_Conf: { [key: number]: AudioConf } = {
    [AudioID.Game]: { bundle: "package", url: "audio/bgm/game" },
    
    [AudioID.Bet]: { bundle: "package", url: "audio/effects/bet" },
    [AudioID.Cut]: { bundle: "package", url: "audio/effects/cut" },
    [AudioID.Bomb]: { bundle: "package", url: "audio/effects/bomb" },
    [AudioID.Win]: { bundle: "package", url: "audio/effects/win" },
    [AudioID.Click]: { bundle: "package", url: "audio/click" },
    [AudioID.Tututu]: { bundle: "package", url: "audio/tututu" },
};