import { BattleEventManager } from "../../tower/base/BattleEventManager"; import { EnemyControl } from "../../tower/control/EnemyControl"; import { ZombieMapData } from "../data/ZombieMapData"; //敌人控制类 export class ZombieEnemyControl extends EnemyControl{ map:ZombieMapData = null init(){ this.battleEventManager = BattleEventManager.instance this.map = ZombieMapData.GetInstance() this.mapPosList = this.map.mapPosList this.lengthUnit = 1//this.map.sizeUnit.length() this.enemyDataList = this.map.enemyDataList } }