import { AudioConf } from "../audio/AudioManager"; export enum AudioID { Game = 1, // effects Bet, Cut, Bomb, //等待 Win, //飞出 Click, Tututu } export let Audio_Conf: { [key: number]: AudioConf } = { [AudioID.Game]: { bundle: "package", url: "audio/bgm/game" }, [AudioID.Bet]: { bundle: "package", url: "audio/effects/bet" }, [AudioID.Cut]: { bundle: "package", url: "audio/effects/cut" }, [AudioID.Bomb]: { bundle: "package", url: "audio/effects/bomb" }, [AudioID.Win]: { bundle: "package", url: "audio/effects/win" }, [AudioID.Click]: { bundle: "package", url: "audio/click" }, [AudioID.Tututu]: { bundle: "package", url: "audio/tututu" }, };