import { LayerConf, LayerType } from "../layer/LayerManager"; export enum ViewID { LoginUI = 1, //登录 LoadingUI, //加载 MaskUI, //蒙板 TempTipsUI, //提示 SelectServer, //服务器列表 GameWind, // 子游戏窗口 TowerUI, //塔防 ZombieUI, //打僵尸 MailMain, //邮箱 MailDetail, //邮件 Bulletin, //公告 CommonTips, //通用提示 ItemMsg, //物品详情 HeroList, //英雄列表 HeroAttr, //英雄养成 EquipChoose, //装备选择 EquipStrong, //装备强化 EquipUpdate, //装备升星 EquipOperate, //装备操作 } export let Layer_Conf: { [key: number]: LayerConf } = { [ViewID.LoginUI]: { bundle: "package", url: "prefab/login/LoginUI", type: LayerType.UI }, [ViewID.LoadingUI]: { bundle: "package", url: "prefab/login/LoadingUI", type: LayerType.UI }, [ViewID.MaskUI]: { bundle: "package", url: "prefab/ui/relogin/MaskUI", type: LayerType.Notice,special: true, preload: true }, [ViewID.TempTipsUI]: { bundle: "package", url: "prefab/ui/TempTipsUI", type: LayerType.Notice }, [ViewID.GameWind]: { bundle: "package", url: "prefab/ui/GameUI", type: LayerType.UI, anim: 0 }, [ViewID.TowerUI]: { bundle: "package", url: "prefab/ui/tower/tower", type: LayerType.Game, anim: 0 }, [ViewID.ZombieUI]: { bundle: "package", url: "prefab/ui/tower/zombie", type: LayerType.Game, anim: 0 }, [ViewID.MailMain]: { bundle: "mail", url: "prefab/MailMain", type: LayerType.UI, anim: 2 }, [ViewID.MailDetail]: { bundle: "mail", url: "prefab/MailDetail", type: LayerType.UI, anim: 2 }, [ViewID.SelectServer]: { bundle: "package", url: "prefab/login/SelectServer", type: LayerType.UI, anim: 2 }, [ViewID.Bulletin]: { bundle: "package", url: "prefab/login/Bulletin", type: LayerType.UI, anim: 2 }, [ViewID.CommonTips]: { bundle: "package", url: "prefab/ui/tips/CommomTips", type: LayerType.UI, anim: 2 }, [ViewID.ItemMsg]: { bundle: "common", url: "prefab/ItemMsg", type: LayerType.UI, anim: 2 }, [ViewID.HeroList]: { bundle: "hero", url: "prefab/HeroList", type: LayerType.Game, anim: 0 }, [ViewID.HeroAttr]: { bundle: "hero", url: "prefab/HeroAttr", type: LayerType.Game, anim: 0 }, [ViewID.EquipChoose]: { bundle: "hero", url: "prefab/EquipChoose", type: LayerType.Game, anim: 2 }, [ViewID.EquipStrong]: { bundle: "hero", url: "prefab/EquipStrong", type: LayerType.Game, anim: 2 }, [ViewID.EquipUpdate]: { bundle: "hero", url: "prefab/EquipUpdate", type: LayerType.Game, anim: 2 }, [ViewID.EquipOperate]: { bundle: "hero", url: "prefab/EquipOperate", type: LayerType.Game, anim: 2 }, };