//游戏公用事件
let event = {
	Game_Show: "Game_Show",												//游戏显示;
	Ws_Hand: "Ws_Hand",													//webSocket握手
	Daily_Update: "Daily_Update",                                       //每日凌晨12时更新
	User_Update: "User_Update",                                         //用户数据更新
	OutSide_Load_Finish: "OutSide_Load_Finish",                         //外部场景资源加载完毕
	User_Guide_Next: "User_Guide_Next",                                 //新手引导手动下一步
	User_Guide_Finish: "User_Guide_Finish",                             //新手引导完毕
	Net_Reconnect_Success: "Net_Reconnect_Success",                     //网络重连成功

	BombUpdate: "BombUpdate",										 	//炸弹更新

	MailUpdate: "MailUpdate",											//邮件操作更新

	SelectServer: "SelectServer",										//服务器选择
    MaterialChange: "MaterialChange",									//材料变化
	// boss数据刷新
	BossUpdate: "BossUpdate",	}

export let GameEvent = event;