import { Sprite, Vec3, _decorator } from 'cc'; import { AudioID } from '../../../framework/config/AudioConf'; import { ViewID } from '../../../framework/config/LayerConf'; import { Framework } from '../../../framework/Framework'; import { BaseView } from '../../../framework/layer/BaseView'; import { UserData } from '../../data/UserData'; import { LoginMgr } from '../../common/LoginManager'; const { ccclass, property } = _decorator; @ccclass('MainUI') export class MainUI extends BaseView { private GameUI = {} private openGameUI = 'Unpacking'; private _timer_uuid = 0; onLoad() { super.onLoad(); } // 所有监听事件 EventAll() { } onDestroy() { Framework.event.removeEvent(this); super.onDestroy(); } onOpen() { // this.mainRedDot(); Framework.layer.open(ViewID.TowerUI, null, (the) => { // Framework.layer.open(ViewID.ZombieUI, null, (the) => { this.GameUI[this.openGameUI] = the }); } onMiningRedDotChanged(redNum: number) { this.Node.Mining_red.active = redNum > 0; } onArena() { Framework.audio.playEffect(AudioID.Click); LoginMgr.sendPost('arena', 'get', (data) => { if (data) { //Framework.layer.open(ViewID.Arena, null, data); } }) } onOpenWin(event: Event, openUI) { Framework.audio.playEffect(AudioID.Click); let target: any = event.target; if (openUI) { if (openUI == 'Legion') { if (UserData['legion'].id != 0) { //Framework.layer.open(ViewID.Legion); } else { //Framework.layer.open(ViewID.NoLegion); } } else { let open_url = Number(ViewID[openUI]) Framework.layer.open(open_url); } } } onClose() { } onShow() { this._ui_opacity.opacity = 255; this.node.setPosition(0, 0); } onHide() { this._ui_opacity.opacity = 0; this.node.setPosition(0, -5000); } private onTouchButton(event: Event, openUI) { Framework.audio.playEffect(AudioID.Click); let target: any = event.target; // UserData.getNodeFullPath(target) if (openUI) { let open_url = Number(ViewID[openUI]) Framework.layer.open(open_url, () => { if (openUI == 'Territory') { if (!UserData['RoomId']) { UserData['RoomId'] = UserData['_id'] } } }); } } private BottonBtn(e, str) { Framework.audio.playEffect(AudioID.Click); let target = e.target // UserData.getNodeFullPath(target) if (this.openGameUI != target.name) { if (str == 'Mining') { // let openState = GameUtil.checkSystemOpen(Number(ViewID.Mining)); // if (!openState.state) { // Framework.tips.setTips(openState.tips); // return; // } } let openGameUI = this.openGameUI let onBgFrame = target.parent.getComponent(Sprite).spriteFrame let unBgFrame = this.Node[this.openGameUI].parent.getComponent(Sprite).spriteFrame this.Node[this.openGameUI].children[0].scale = new Vec3(0.75, 0.75) target.parent.getComponent(Sprite).spriteFrame = unBgFrame this.Node[this.openGameUI].parent.getComponent(Sprite).spriteFrame = onBgFrame target.children[0].scale = new Vec3(1, 1) if (this.GameUI[this.openGameUI]) { this.GameUI[this.openGameUI].onHide() } this.openGameUI = str; if (!this.GameUI[str]) { Framework.layer.open(Number(ViewID[str]), () => { console.log(str); // let onBgFrame = this.Node[this.openGameUI].parent.getComponent(Sprite).spriteFrame; // let unBgFrame = this.Node[openGameUI].parent.getComponent(Sprite).spriteFrame; // console.log(this.openGameUI); // this.Node[this.openGameUI].children[0].scale = new Vec3(0.75, 0.75); // this.Node[this.openGameUI].parent.getComponent(Sprite).spriteFrame = unBgFrame; // this.Node[openGameUI].parent.getComponent(Sprite).spriteFrame = onBgFrame; // this.Node[openGameUI].children[0].scale = new Vec3(1, 1); // if (this.GameUI[openGameUI]) { // this.GameUI[openGameUI].onHide(); // } // this.openGameUI = openGameUI; }, (the) => { // this.GameUI[str] = the // UserData['GameUIPage'] = GameConf.GamePageType[str]; }); } else { this.GameUI[str].onShow() } } } private _startTimer() { (this._timer_uuid != 0) && this._unschedule(this._timer_uuid); // this._timer_uuid = this._schedule(() => { // // LoginMgr.saveData(); // }, GameConf.Macro.default_update_time); } }