class Buff {
    //临时


    //永久
    // restaurant_eat_time = 0;
    // cinema_wait_time = 0;

    // constructor() {
    //     this.restaurant_eat_time = GameConf.Macro.restaurant_eat_time;
    //     this.cinema_wait_time = GameConf.Macro.cinema_wait_time;
    // }
}

export let UserBuff = new Buff;