import { LayerConf, LayerType } from "../layer/LayerManager"; export enum ViewID { MainUI = 0, Restart, //重新开始 MaskUI, //蒙板 TempTipsUI, //提示 ServerList, //服务器列表 GameWind, // 子游戏窗口 TowerUI, //塔防 ZombieUI, //打僵尸 MailMain, //邮箱 MailDetail, //邮件详情 } export let Layer_Conf: { [key: number]: LayerConf } = { [ViewID.MainUI]: { bundle: "package", url: "prefab/ui/MainUI", type: LayerType.UI, bottom: true, special: true, preload: true }, [ViewID.Restart]: { bundle: "package", url: "prefab/ui/Restart", type: LayerType.Notice }, [ViewID.MaskUI]: { bundle: "package", url: "prefab/ui/relogin/MaskUI", type: LayerType.Notice,special: true, preload: true }, [ViewID.TempTipsUI]: { bundle: "package", url: "prefab/ui/TempTipsUI", type: LayerType.Notice }, [ViewID.ServerList]: { bundle: "package", url: "prefab/ui/ServerList", type: LayerType.UI, anim: true }, [ViewID.GameWind]: { bundle: "package", url: "prefab/ui/GameUI", type: LayerType.UI, anim: true }, [ViewID.TowerUI]: { bundle: "package", url: "prefab/ui/tower/tower", type: LayerType.UI, anim: false }, [ViewID.ZombieUI]: { bundle: "package", url: "prefab/ui/tower/zombie", type: LayerType.UI, anim: false }, [ViewID.MailMain]: { bundle: "sub_bundle", url: "mail/prefab/MailMain", type: LayerType.UI, anim: false }, [ViewID.MailDetail]: { bundle: "sub_bundle", url: "mail/prefab/MailDetail", type: LayerType.UI, anim: false }, };