export namespace FrameworkConf { //数据加密,如果不需要将key和iv设置为"",该模块在浏览器下不生效 export const storage_key = "__(iIwqTS8dA7&mWD(q&&__"; //数据加密key export const storage_iv = "__j@Q*B3LNAzgP0uR@Q__"; //数据加密key的偏移量 export const frame_load_count = 1; //每帧加载数量 export const frame_preload_count = 1; export const WebEvent = { //关闭窗口 CLOSE:"Close subgame!", OPEN:"Open subgame!", } //系统事件 export const Event = { INIT_FINISH: "FW_INIT_FINISH", GAME_SHOW: "FW_GAME_SHOW", GAME_HIDE: "FW_GAME_HIDE", GAME_RESIZE: "FW_GAME_RESIZE", NET_ERROR: "FW_NET_ERROR", NET_CLOSE: "FW_NET_CLOSE", OPEND_UI: "FW_OPEND_UI", CLOSE_UI: "FW_CLOSE_UI", NET_MSG: "FW_NET_MSG", NET_RECONNECT: "FW_NET_RECONNECT", //重连成功 NET_HANDSHAKE_ERROR: "FW_NET_HANDSHAKE_ERROR", //握手错误码 } }