import { AudioManager } from "./audio/AudioManager"; import { EventMgr } from "./event/EventManager"; import { LayerManager } from "./layer/LayerManager"; import { storage } from "./storage/SqlUtil"; import { TimeManager } from "./time/TimeManager"; import { TipsManager } from "./tips/TipsManager"; export class Framework { static audio: AudioManager; //声音接口 static storage = storage; //数据存储接口 static layer: LayerManager; //层接口 static event = EventMgr; //事件接口 static tips: TipsManager; //提示接口 static time: TimeManager; //时间管理 //游戏业务逻辑联合处理器 static unionManager:any }