//游戏公用事件 let event = { Game_Show: "Game_Show", //游戏显示; Ws_Hand: "Ws_Hand", //webSocket握手 Daily_Update: "Daily_Update", //每日凌晨12时更新 User_Update: "User_Update", //用户数据更新 OutSide_Load_Finish: "OutSide_Load_Finish", //外部场景资源加载完毕 User_Guide_Next: "User_Guide_Next", //新手引导手动下一步 User_Guide_Finish: "User_Guide_Finish", //新手引导完毕 Net_Reconnect_Success: "Net_Reconnect_Success", //网络重连成功 BombUpdate: "BombUpdate", //炸弹更新 } export let GameEvent = event;