import { BattleEventManager } from "../../tower/base/BattleEventManager";
import { EnemyControl } from "../../tower/control/EnemyControl";
import { ZombieMapData } from "../data/ZombieMapData";

//敌人控制类
export class ZombieEnemyControl extends EnemyControl{
    map:ZombieMapData = null

    init(){
        this.battleEventManager = BattleEventManager.instance
        this.map = ZombieMapData.GetInstance()
        this.mapPosList = this.map.mapPosList

        this.lengthUnit = 1//this.map.sizeUnit.length()
        this.enemyDataList = this.map.enemyDataList
        
    }


}