//游戏公用事件 let event = { Game_Show: "Game_Show", //游戏显示; Ws_Hand: "Ws_Hand", //webSocket握手 //status 更新 StatusUpdate: "StatusUpdate", //金币更新 Daily_Update: "Daily_Update", //每日凌晨12时更新 User_Update: "User_Update", //用户数据更新 OutSide_Load_Finish: "OutSide_Load_Finish", //外部场景资源加载完毕 User_Guide_Next: "User_Guide_Next", //新手引导手动下一步 User_Guide_Finish: "User_Guide_Finish", //新手引导完毕 Net_Reconnect_Success: "Net_Reconnect_Success", //网络重连成功 BombUpdate: "BombUpdate", //炸弹更新 MailUpdate: "MailUpdate", //邮件操作更新 SelectServer: "SelectServer", //服务器选择 MaterialChange: "MaterialChange", //材料变化 RoleChange: "RoleChange", //角色变化 EquipChange: "EquipChange", //装备变化 // boss数据刷新 BossUpdate: "BossUpdate", //重置章节 BattleDuplicateReset:"BattleDuplicateReset", //领取章节奖励 BattleDuplicateReward:"BattleDuplicateReward", EquipWearChange: "EquipWearChange", //穿戴装备变化 } export let GameEvent = event;