
export namespace FrameworkConf {
    //数据加密,如果不需要将key和iv设置为"",该模块在浏览器下不生效
    export const storage_key = "__(iIwqTS8dA7&mWD(q&&__";                   //数据加密key
    export const storage_iv = "__j@Q*B3LNAzgP0uR@Q__";                     //数据加密key的偏移量

    export const frame_load_count = 1;                                     //每帧加载数量
    export const frame_preload_count = 1;    
    
    export const WebEvent = {
        //关闭窗口
        CLOSE:"Close subgame!",
        OPEN:"Open subgame!",
    }


    //系统事件
    export const Event = {
        INIT_FINISH: "FW_INIT_FINISH",
        GAME_SHOW: "FW_GAME_SHOW",
        GAME_HIDE: "FW_GAME_HIDE",
        GAME_RESIZE: "FW_GAME_RESIZE",
        NET_ERROR: "FW_NET_ERROR",
        NET_CLOSE: "FW_NET_CLOSE",
        OPEND_UI: "FW_OPEND_UI",
        CLOSE_UI: "FW_CLOSE_UI",
        NET_MSG: "FW_NET_MSG",
        NET_RECONNECT: "FW_NET_RECONNECT", //重连成功
        NET_HANDSHAKE_ERROR: "FW_NET_HANDSHAKE_ERROR",  //握手错误码

	
    }
}
